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Research of VR UI Panel Designs in Unity

Date:

2025

Research and categorize different types of VR menu panels used in Unity-based applications. Identify key design patterns such as hand-following menus, fixed-position menus, gaze-activated menus, radial menus, context-sensitive menus, and proximity-based menus. Provide real-world examples from VR games and experiences, analyzing their usability and effectiveness in enhancing immersion. Include video examples and relevant documentation links for reference.

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